Confusion
| Level | 4th Level Spell |
|---|---|
| Casting | 1 Action |
| Duration | Until dispelled (Concentration) |
| Range | 1 Zone |
| Domains | Air, Water |
You befuddle vulnerable minds. Choose up to 6 creatures you can see within range.
Affected creatures are confused, attacking at random. They may make a DC 18 Mental Defense Check to Resist this spell once per Round.
Confused Table
| 2d6 | Action Taken |
|---|---|
| 2-5 | Attack nearest enemy |
| 6-8 | Attack the environment |
| 9-12 | Attack nearest ally |
Upcast: Increase the DC and number of creatures affected by 2 per spell level.