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Unstable Weapon

Level 1st Level Spell
Casting 1 Action
Duration Until dispelled
Range Touch
Domains Earth

You touch a weapon and imbue it with unstable arcane energy for the duration.

The damage the affected weapon deals is altered as follows:

  1. Roll the damage die with Disadvantage, but then double it.
  2. Add any relevant bonuses to get the final damage dealt.
  3. Treat the Damage Type for this weapon as Mythril Damage.

Any other Spells affecting this weapon end when this spell is cast on it.

If you fall Unconscious, the spell ends.


Upcast: Increase the weapon's attack and damage rolls by 1 per 2 spell levels.