Weapon Oils
Crafting Weapon Oils
A PC must learn this skill over Downtime. It counts as a Learned Domain.
The crafting process requires:
- A Glass Vial and Alchemist Kit or similar.
- A Break to prepare the oil.
- A trained PC.
Using Weapon Oils
A PC may apply a weapon oil as part of their Attack. The oil's effect applies only for that attack.
Known Oils
Poison
2,000 Coins of Mythril When the target is hit, they make a DC (10 + Crafter's Level) Physical Defense Check. On a failure, they are Poisoned 1.
Blinding Oil
5,000 Coins of Mythril When the target is hit, they make a DC (10 + Crafter's Level) Physical Defense Check. On a failure, they are Blinded. They may repeat this check at the start of their Turn.
Deafening Oil
5,000 Coins of Mythril When the target is hit, they make a DC (10 + Crafter's Level) Physical Defense Check. On a failure, they are Deafened. They may repeat this check at the start of their Turn.
Mageslayer Oil
5,000 Coins of Mythril When the target is hit, they make a DC (20 + Crafter's Level) Concentration Check if concentrating.
Exploding Oil
10,000 Coins of Mythril When the target is hit, they make a DC (10 + Crafter's Level) Physical Defense Check. On a failure, they are knocked back 1 Zone and fall Prone.
Monster Hunter's Oil
10,000 Coins of Mythril Choose one Creature Type. A hit on that creature type is an automatic Critical Hit.
Paralyzing Oil
20,000 Coins of Mythril When the target is hit, they make a DC (10 + Crafter's Level) Physical Defense Check. On a failure, they are Paralyzed until the end of their next Turn.
Drowsy Oil
20,000 Coins of Mythril When the target is hit, they make a DC (10 + Crafter's Level) Physical Defense Check. On a failure, they fall Unconscious, but any significant disturbance or damage awakens them.
Storing Oils
Stores like Storing Potions.