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Turn

A Turn is simply one player's turn to act in Combat.

On a turn you may perform an Action and Movement.

Your ability to perform a Reaction this Round is refreshed at the start of your turn.

When all PCs and NPCs have taken a turn, the Round ends and the next round starts.

Fast Turn

A PC that takes a Fast Turn acts before the hostiles in Initiative.

On a Fast Turn, a PC may only perform one of their Action and Movement, not both.