Check
A Check is used to resolve an uncertain situation. Also known as a "d20 roll" or "roll".
To make a check, roll a d20 and then add the appropriate bonuses to get the result.
Typically, a check is made with an Ability Score as a bonus.
If the relevant Ability Score is your Primary Ability, you also add your expertise die as a bonus.
Check Resolution
The check is successful if the result equals or exceeds the difficulty class (DC) for this check.
Otherwise, the check is considered a failure.
A creature can choose to automatically fail a check if it so desires.
Critical Rolls
A result of 20 (natural 20) is a Critical Success.
A result of 1 (natural 1) is a Critical Failure.