Reaction
A reaction can be taken at any time when no other Action is occurring.
Some hostile effects will let you avoid the worst of them by using a reaction.
You can take one reaction per Round. You regain your reaction at the start of your Turn.
Ready
On your Turn, you may specify an Action you wish to take when something happens prior to your next turn. You gain this as a Reaction until your next turn.
The following rules apply to readying:
- The readied action will occur right before its trigger.
- In order to ready a Reaction, it uses your Action.
- After readying, your Turn immediately ends.
- This can only be done in Combat on your Turn.
Example: - Player 1: When the ghoul gets out from cover, I want to shoot them with my arrow. - GM: Got it, you knock an arrow and prepare to fire. Player 2, your turn!