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Melee Attack

To make a Melee Attack, you make a Strength Check and compare the result to the target's AC.

You can only make a Melee Attack against a target that you are Engaged with.

Damage

On a successful Check:

The attack deals damage equal to the Weapon's damage die plus Half your Strength.

On a failed Check:

The attack deals no damage.

You may use a Reckless Attack on a failure.

Reckless Attack

When you fail a Melee Attack, you may roll again, unless it was a Critical Miss.

In order to do this, the target first gets a free Melee Attack against you with a bonus to accuracy equal to the difference between your Check and their AC.

Improvised Weapons

Improvised weapons and unarmed attacks deal Mundane Damage equal to Half your Strength.