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Maneuver

A maneuver is an special type of Attack.

To perform a maneuver:

  1. The attacker proposes an effect when they make the attack.
  2. The target of the attack chooses either:
    1. Suffer the proposed effect.
    2. Suffer the normal damage of the attack.

The effect may include damage, Conditions, or anything else that is plausible.

FAQ

  • If a maneuver is deemed impossible by the GM, the target just takes the damage.
    • No giving skeletons billions of gold coins.
  • Maneuver effects can use items that are not part of the actual Attack.
    • Shackling an enemy is a great example of this!
  • The GM should adjudicate the NPC's choice of effect with respect to the NPC's motivations.