Maneuver
A maneuver is an special type of Attack.
To perform a maneuver:
- The attacker proposes an effect when they make the attack.
- The target of the attack chooses either:
- Suffer the proposed effect.
- Suffer the normal damage of the attack.
The effect may include damage, Conditions, or anything else that is plausible.
FAQ
- If a maneuver is deemed impossible by the GM, the target just takes the damage.
- No giving skeletons billions of gold coins.
- Maneuver effects can use items that are not part of the actual Attack.
- Shackling an enemy is a great example of this!
- The GM should adjudicate the NPC's choice of effect with respect to the NPC's motivations.
- Dying sucks. Getting Restrained is not as bad.